Post by Lyca on Jul 20, 2013 3:35:57 GMT
Here are a list of fighting techniques that have come from the manga and anime of both GNG and GDW.
* Akame's Snow Pile Trick - A character has the ability to silently hit tree branches or large ice cycles in order to cover the enemy under snow. - $100
*Hiro's Ball Snatching - A character has the ability to snatch the testicles of their enemy. Only works if the enemy is male and isn't fixed. - $50
*Bat's Mind's Eye - Can only be used with the consent of the member of the character being targeted and is not 'Mind Reading'. It doesn't read thoughts only senses intentions and locates individuals. - $125
*Lector and Thunder's Assassin Fangs - A character's fangs are enhanced into razor sharp deadly tools. These fangs can pierce through almost anything. - $75
*Zetsu Tenrou Battouga - A character uses an attack where the dog takes a running start jumps into the air and begins to spin in a circle at the chosen enemy. If the attack hits at full force the enemy will be attacked by the fangs of the attacker, ripping off a body part or severely scarring or wounding the enemy. In some cases mostly with large enemies the battouga will cut through the enemy like a saw completely amputating a body part. If the enemy moves however the attack is usually a waste of time and will not hit nearly enough force to be lethal. It also takes a lot of energy, strength and focus out of the attacker and so it is rare that the attack can be preformed more than three times in a row. - $250
*Tesshin's Battouga - Like the battouga but before making contact with the enemy the attacker will suddenly stop spinning and land a surprise agility-based attack made to hit the enemy as many times as possible using speed as the main advantage. This doesn't take as much energy, strength or focus but after the first or second go at the attack it can usually be avoided. - $175
*Sniper's Claws - A character's claws are enhanced beyond normal and thicker. The canines are sharper and thicker as well. - $125
*Bite 'N Spin - A character clamps onto the enemy and spins their body to tear at the flesh with their fangs and claws. - $25
*Koga and Iga Ninja Legs - A character has the ability to leap onto high objects like tree branches with great ease and agility. Can be used as a way of attack or retreating. Usually only Iga and Koga dogs have this. - $80
*Seiran's Nose Tweek - A character latches onto the snout/mussel of an enemy and with a effortless motion breaks or twists the bones surrounding the nose. - $20
*Ron's Jaw Breaker - Should a character be faced with an enemy barreling towards them. They simply lower their head and bring it up with amazing force ideally beneath the jaw of an angry enemy. This can cause anything from a mere broken tooth to a broken neck or really bad head ache. Depending on the size of the dog and where their enemy was hit. Injuries can be sustained by both characters so it must be sparingly. - $10
*Gamu's Senses - A character has the ability to speak through the mind. Telepathy if you will, however if the user is untrained in this skill it's only workable from a few feet. - $225
*Mistral - A character has the ability to manipulate a minor gust of wind there-by stirring up dust or leaves to impede the vision of an enemy. Like Gamu, if an enemy has launched themselves in the air they may attack by swiftly bouncing off of branches creating said gust. This must be used in addition to other ninja techniques or Natural Mediums. - $40
*Moss's Boulder Roll - A character is able to create a rocky landslide or maneuver large boulders down cliffs and hills towards an enemy. Like Moss did to Ben at Six Tree Ridge. Though if the surface even slightly dips back towards the characters the weight of the large rock or boulder can easily crush the dog and it's allies. Only heavy weighted dogs can use this. - $250
*John's Multiple Illusions - A character runs so fast that there appears to be more than one of them. John did in GNG. - $300
*John's Fangs - A character has extremely razor sharp fangs that can easily rip through flesh and are thicker than normal. - $95
*Iga Ninja Tree Surprise - A character can hang upside down from a branch waiting for the right moment to strike an un-suspecting enemy. Akame and Gin did this to Madara. - $215
*Iga Poison Barbs - A character may spread piousness barbs or small spikes around on the ground making the enemy sick however if the enemy is given the antidote that the user must carry with them in the case of the enemy surrendering the enemy might go blind like Ben when Akame accidentally poisoned him or fully recover. Both parties must decide on what the out come will be. - $205
*Koga Shadow Attack - A character may use the shadows to move around quickly making it difficult for the enemy to see where the character might attack from. The koga used this against Gin and the others. - $195
*Jerome's Speed - Like Jerome when he fought against Kaibutsu using nearly lightening fast speed to confuse the enemy to run away or knock the enemy to the ground. - $35
*Hougen's Rage - A character may have their power greatly increased when they become completely enraged that it seems that not even fatal wounds will be enough to stop them. However in the end the character will tire very easily and will be vulnerable for attack. - $340
*Genba's Insanity - A character may become crazed when near/or unconscious causing damage to any and all around them. - $320
*Toube's Body Slam - When a character grabs hold of an enemy and slams them against the ground, tree or sharp rock. This can either kill or badly wound the enemy. Toube did this to Kyoshirou in the series. - $45
* Akame's Snow Pile Trick - A character has the ability to silently hit tree branches or large ice cycles in order to cover the enemy under snow. - $100
*Hiro's Ball Snatching - A character has the ability to snatch the testicles of their enemy. Only works if the enemy is male and isn't fixed. - $50
*Bat's Mind's Eye - Can only be used with the consent of the member of the character being targeted and is not 'Mind Reading'. It doesn't read thoughts only senses intentions and locates individuals. - $125
*Lector and Thunder's Assassin Fangs - A character's fangs are enhanced into razor sharp deadly tools. These fangs can pierce through almost anything. - $75
*Zetsu Tenrou Battouga - A character uses an attack where the dog takes a running start jumps into the air and begins to spin in a circle at the chosen enemy. If the attack hits at full force the enemy will be attacked by the fangs of the attacker, ripping off a body part or severely scarring or wounding the enemy. In some cases mostly with large enemies the battouga will cut through the enemy like a saw completely amputating a body part. If the enemy moves however the attack is usually a waste of time and will not hit nearly enough force to be lethal. It also takes a lot of energy, strength and focus out of the attacker and so it is rare that the attack can be preformed more than three times in a row. - $250
*Tesshin's Battouga - Like the battouga but before making contact with the enemy the attacker will suddenly stop spinning and land a surprise agility-based attack made to hit the enemy as many times as possible using speed as the main advantage. This doesn't take as much energy, strength or focus but after the first or second go at the attack it can usually be avoided. - $175
*Sniper's Claws - A character's claws are enhanced beyond normal and thicker. The canines are sharper and thicker as well. - $125
*Bite 'N Spin - A character clamps onto the enemy and spins their body to tear at the flesh with their fangs and claws. - $25
*Koga and Iga Ninja Legs - A character has the ability to leap onto high objects like tree branches with great ease and agility. Can be used as a way of attack or retreating. Usually only Iga and Koga dogs have this. - $80
*Seiran's Nose Tweek - A character latches onto the snout/mussel of an enemy and with a effortless motion breaks or twists the bones surrounding the nose. - $20
*Ron's Jaw Breaker - Should a character be faced with an enemy barreling towards them. They simply lower their head and bring it up with amazing force ideally beneath the jaw of an angry enemy. This can cause anything from a mere broken tooth to a broken neck or really bad head ache. Depending on the size of the dog and where their enemy was hit. Injuries can be sustained by both characters so it must be sparingly. - $10
*Gamu's Senses - A character has the ability to speak through the mind. Telepathy if you will, however if the user is untrained in this skill it's only workable from a few feet. - $225
*Mistral - A character has the ability to manipulate a minor gust of wind there-by stirring up dust or leaves to impede the vision of an enemy. Like Gamu, if an enemy has launched themselves in the air they may attack by swiftly bouncing off of branches creating said gust. This must be used in addition to other ninja techniques or Natural Mediums. - $40
*Moss's Boulder Roll - A character is able to create a rocky landslide or maneuver large boulders down cliffs and hills towards an enemy. Like Moss did to Ben at Six Tree Ridge. Though if the surface even slightly dips back towards the characters the weight of the large rock or boulder can easily crush the dog and it's allies. Only heavy weighted dogs can use this. - $250
*John's Multiple Illusions - A character runs so fast that there appears to be more than one of them. John did in GNG. - $300
*John's Fangs - A character has extremely razor sharp fangs that can easily rip through flesh and are thicker than normal. - $95
*Iga Ninja Tree Surprise - A character can hang upside down from a branch waiting for the right moment to strike an un-suspecting enemy. Akame and Gin did this to Madara. - $215
*Iga Poison Barbs - A character may spread piousness barbs or small spikes around on the ground making the enemy sick however if the enemy is given the antidote that the user must carry with them in the case of the enemy surrendering the enemy might go blind like Ben when Akame accidentally poisoned him or fully recover. Both parties must decide on what the out come will be. - $205
*Koga Shadow Attack - A character may use the shadows to move around quickly making it difficult for the enemy to see where the character might attack from. The koga used this against Gin and the others. - $195
*Jerome's Speed - Like Jerome when he fought against Kaibutsu using nearly lightening fast speed to confuse the enemy to run away or knock the enemy to the ground. - $35
*Hougen's Rage - A character may have their power greatly increased when they become completely enraged that it seems that not even fatal wounds will be enough to stop them. However in the end the character will tire very easily and will be vulnerable for attack. - $340
*Genba's Insanity - A character may become crazed when near/or unconscious causing damage to any and all around them. - $320
*Toube's Body Slam - When a character grabs hold of an enemy and slams them against the ground, tree or sharp rock. This can either kill or badly wound the enemy. Toube did this to Kyoshirou in the series. - $45